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Python
OpenGL
GLSL
SteamVR
OpenVR
A ground-up 3D rendering engine spanning 650K+ lines across two major generations
(2017–present):
- Forward+ PBR rendering with 60+ GLSL shaders
- VR-native via OpenVR / SteamVR (HTC Vive)
- 130+ engine modules — physics, particles, spatial audio, texture management,
procedural generation, network state sync
- Game projects: Lunar Pit (FPS platformer), MidSky (arena combat),
Scenic (extraction sim), Camelot (VR strategy inspired by Netstorm)
- Automated game evaluation — screenshot and clip-based testing system
- Hyper-real animated movie pipeline — scene composition, character meshes,
TTS, and music generation